AI Insights · Timothy · July 2024
Top 5 Mech Games in Poland Q2 2024: Performance Insights
Discover the performance of the top 5 mech games in Poland during Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top mech games in Poland demonstrated varied performance metrics across downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides a detailed look into the trends for each game.
War Robots Multiplayer Battles by MY.GAMES B.V. saw a revenue peak at around $13K in mid-May, with a slight decline to $9K by the end of June. Downloads fluctuated, starting at 3.3K in April and dropping to 1.6K in late June. The game maintained a relatively stable active user base, peaking at nearly 19K in early April and gradually decreasing to about 14.4K by the end of the quarter.
Mechangelion - Robot Fighting from MOONEE PUBLISHING LTD experienced a varied revenue stream, reaching a high of $186 in mid-April and decreasing to around $72 by the end of June. Downloads peaked at 2.3K in late April but saw a decline to 1.4K by the end of June. Weekly active users remained relatively stable, with a peak of 17.8K in late April and a slight decline to 16.1K by the end of June.
Crocodile Animal Robot Games by Robot Life Games recorded no revenue throughout the quarter. Downloads peaked at around 2K in late April but dropped significantly to just 32 by the end of June. Despite this, active users showed a general upward trend, peaking at 4.3K in mid-June before settling at 3.6K by the end of the month.
Blocky Cars online games from Full HP Ltd had modest revenue, peaking at $60 in mid-May. Downloads showed a downward trend, starting at 1.6K in early April and declining to 814 by the end of June. Active users also decreased, from a high of 4.4K in late April to 2.8K by the end of the quarter.
Mech Arena - Shooting Game by Plarium Global Ltd saw revenue peak at $2.9K in mid-June, maintaining similar levels through the end of the quarter. Downloads fluctuated, starting at 1.9K in early April and decreasing to 820 by late June. Active users peaked at 12.5K in early April and saw a decline, ending the quarter at around 9.2K.
For more detailed insights and data, visit Sensor Tower.